Google to give up VR one machine? This is not actually the case

On the eve of Google I/O 2016, all VR industry players are extremely excited – because Google, who has been testing mobile VR for two years, may not have a big news? At the beginning of the year, the Wall Street Journal broke the news that Google’s VR all-in-one has long been planned, and is likely to be unveiled at this year’s developer conference. However, when the Daydream platform came unexpectedly, many people in the industry were very calm and said that it was a reasonable matter, but all of them were: "My pants are all off. Can you show me this?"

Google took Daydream's guidance design on I/O and indicated that it would also come out with Daydream devices. This reminds people of the Nexus series phones. It is also Google's own design, equipped with Android operating system, as the major mobile phones. Manufacturer's specification. It seems that Google's old strategy is almost a foregone conclusion. At this time, Recode's report: "Google would have become a rival to Oculus, HTC Vive, but it gave up on this project," has roused everyone's curiosity. So does Google really only focus on the Daydream platform and give up other VR projects?

Google has cut off "high-end headlines" and only focuses on the mobile space?

The source of this rumor was released by Recode — according to sources familiar with Google's VR plan, Google has slashed its internal high-end VR head-up project. The direct competitor of this project is the high-end headline of Oculus and HTC.

This move seems to be reasonable. The protagonist of the Google I/O stage in May of this year is undoubtedly everything related to VR, and the platform that carries this is the Daydream platform based on the Android mobile operating system. Google has put a lot of resources on promoting the construction of this platform. It is also reasonable to come from above.

At the same time, this also implies that Google does not appear to have the same positive interest in competing hardware companies as Samsung and HTC, and that Google’s previous strategy of “borrowing and giving birth” is exactly the same. However, this does not mean that Google has given up this subdivision. According to insiders, the department under VP Clay Bavor, who is responsible for the VR project within Google, has expanded considerably and does not seem to have a tendency to stop. Under this circumstance, how could Google limit itself to the mobile VR platform?

Google did "cut items" but the machine broke

Although Daydream platform can rely on Android operating system to expand, but this is not Google's long-term plan in terms of VR, related parties said: "Google is cut Xlab project for the development of operating systems for VR devices."

According to an anonymous news source that Engadget interviewed, Google is actually still developing its own VR all-in-one, which can be used independently of computers and smart phones, but this “one machine” is not the same as the one used by users in general. This all-in-one is more like a VR/AR-enabled device than it is currently used only for gaming and entertainment.

However, the anonymous person did not reveal more information about this device. We guessed that the performance of this one machine should be stronger than the VR one in the general sense, but there is still some distance from the desktop computer. It is a device like HoloLens. At the same time, it should not be a VR device in the strict sense, and it will also have some AR functions. After all, Google has used products such as Google Glass.

It is also worth noting that the other startup company that Google has invested in, Magic Leap, is also working on a similar AR project - a lightweight AR helmet. The two companies' devices seem to have some commonalities in some respects. After all, Magic Leap devices do not require huge computational costs as support. Therefore, Google is likely to have a certain degree of cooperation with Magic Leap on its own VR all-in-one machine.

The author tends to think that Google gave up the operating system of the VR all-in-one, rather than the all-in-one project. Maybe Google will use a lot of resources on Daydream for the mobile VR platform for some time in the future, but we have reason to believe that the Daydream platform is not all of Google's VR strategy. How can the Google VR compatible with HoloLens be cut off? ?


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